NO. 1
Computational Design
"What would happen if designers liberated their minds from the constraints of scale, function, site, program, material, budget?"
This project takes a systematic approach to design. In this computational operation-based design process many iterations are formed, and through them, resolutions are created to design problems. This research embraces the physical elements of structures as its fundamental component and advances through trial and error. The primary two programs used in this study are Grasshopper and Rhino.
Introduction
Helix
The goal of this project was to generate a surface from bricks through modules and simple operations. The surface consisted of two operations:
​
1 - Copy, Move Up 2mm, Rotate 10°, Repeat.
2- Copy column next to the other, Rotate 10°, Repeat.
The result is a graceful form that, once rendered, creates dynamic visual motion by skillfully manipulating light and shadow. In different angles the form, "mutates" and changes when seen from different perspective. A still yet moving form, hence its given name; Helix. reminiscent of a DNA molecule. A design like this would be greatly implemented in areas where there is open light source and high traffic such as parks and open pedestrian areas.
Chapter 1
Experiment and Iterate
Algorethmic System
Construction
Chapter 2
Experiment and Iterate
Algorethmic System
Step 1 : Construct plane using four points on ZX axis.
​
Step 2: Divide the plane horizontally into 12 sections.
​
Step 3: Create a diagonal line along the surface, dividing the plane into two parts.
​
Step 4: Create points where the horizontal and diagonal lines meet. The points on the vertical lines “A” and “B” will help construct the form.
​
Step 5: Find center of each division along the diagonal line you created. Rotate each line 45°.
​
Step 6: Connect points on the corners of the lines created to the points on vertical line “A.” Plane “B” is left the way it is.